Completing all six trials activates a "Lights Out" puzzle, breaking light bulbs with the ball when this is done the table goes into Nighttime Fantasy Multiball mode before resetting the table (play continues, and multiple Lights Out are possible). Going on all the rides (activating all 10 zone puzzles), activating both multiballs, and frequently visiting the Snack Bar sinker are also needed to complete General play. General play proceeds as the player completes the six trials-completing 5 Fun Zone puzzles, completing 5 Thrill Zone puzzles, getting Thrill points (the letters spelling THRILLRIDE) in order to activate and complete the Nighttime Fantasy puzzle. Two of the Fun Zone puzzles send the players to secondary tables, a River Rafting table and a Lightning Racer Virtual Coaster. There are two multiball ramps, one a roller coaster (the Wildcat) and one a water ride (the Coal Cracker). Thrill Ride has one primary table, which doubles as a region for Fun Zone puzzles, and a secondary Thrill Zone table to one side. It is set in Hersheypark with rides and theme park elements as puzzles and table features. The PC version was included in Sierra's Game Room for the PC in 2004. It has no challenges but features 16 tables, divided in 3 "sectors": Jungle, Temple and Chambers (Heckla's Lab).The final title of the series, Thrill Ride (1999) also received a Game Boy Color version, which was developed by Left Field Productions and released by Sierra in December 2000. Professor Spector, his assistant Mary, and adventurer Rex Hunter try to escape back to the modern world, rescue Neeka (a tribal woman) and stop Heckla and his army of robots. It followed a storyline, in which a plane falls on an island where an evil genius, Heckla, has created dinosaurs of other animals and the cavemen who live there. Lost Continent (1997) had a Jurassic Park-like set. This was also released with several demos of other software titles also by Sierra Online.ģ-D Ultra Pinball: Creep Night received a score of 3 out of 5 from MacUser. Like in Tower, after beating them a Catapult appears, and the player must have to hit it some times.Īfter finishing all the 3 tables, comes a changed Castle table, with 5 new challenges. The Challenges are: Gobbler (a ghost chases the ball to eat it), Spiders, Dimension Door (if hit, activates a " Simon"-like game), Trapdoor (similar to "Vortex") and Skeleton Escape (six skeletons come out of the cells for you to hit). After finishing all 5 challenges, the " Frankenstein monster" revives and is needed to hit him 5 times. The challenges are: Rat, Energy Gate (similar to Vortex, but "single-balled"), Beast, Goblin, and Dynamo. Its challenges are Zombies, Goblins, Runaway (a goblin riding an ATV runs through the table), Vortex (multi-ball, in which the player must shoot in the vortex) and Wraith (a female magnetic ghost tries to capture the ball). Castle, fragmented in town, castle area and graveyard.The second game, Creep Night (1996) had a horror film set, and 3 different tables (and after finishing all challenges in a table, the player could travel to the other ones): Main article: 3-D Ultra Pinball: Creep Night
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